From Wikipedia,
the free encyclopedia.
The term cyborg, a
portmanteau of
cybernetic
organism, is used to
designate an organism which is a
mixture of
organic and mechanical parts.
Generally, the aim is to add to or
enhance the abilities of an
organism by using
technology.
Overview
The concept of a man-machine
mixture was widespread in
science fiction before World
War II.
Edmond Hamilton featured the
talking, living brain of an old
scientist, Simon Wright, floating
around in a transparent case, in
all the adventures of his famous
hero,
Captain Future. In the short
story "No Woman Born" in
1944,
C. L. Moore wrote of Deirdre,
a dancer, whose body was burned
completely and whose brain was
placed in a faceless but beautiful
and supple mechanical body.
The term was created by
Manfred E. Clynes and Nathan
S. Kline in
1960 to refer to their
conception of an enhanced human
being who could survive in
extraterrestrial environments.
Their concept was the outcome of
thinking about the need for an
intimate relationship between
human and machine as the new
frontier of
space exploration was
beginning to take place. A
designer of physiological
instrumentation and electronic
data-processing systems, Clynes
was the chief research scientist
in the Dynamic Simulation
Laboratory at Rockland State
Hospital in
New York.
According to some definitions
of the term, the
metaphysical and physical
attachments
humanity has with even the
most basic technologies have
already made us cyborgs. In a
typical example, a human fitted
with a heart
pacemaker might be considered
a cyborg, since s/he is incapable
of surviving without the
mechanical part. As a more extreme
example,
clothing can be seen as a
cybernetic modification of
skin; enabling us to survive
in drastically different
environments by constructing
things that aren't naturally
existing in those environments. A
notepad can be seen as rudimentary
memory augmentation. The
boundary blurs even more when
controlled
fire or
agriculture are thought of as
modifications to our digestion
processes. Most definitions only
consider technologies made
possible by the
industrial revolution,
especially those that are inside
the body.
In the
feminist thinking of
Donna Haraway the cyborg
becomes a starting metaphor for
exploring ways of breaking down
the nature/culture binary. She
demonstrates how the desire to
separate these two aspects of the
world is becoming increasingly
difficult and attempts to utilise
this confusion of borders in order
to create new ways of acting
politically. This line of thought
is known as
cyborg theory.
The term fyborg (a
portmanteau of "functional" and "cyborg")
was coined by
Alexander Chislenko to
differentiate between the cyborgs
of
science fiction and the
everyday ways humans extend
themselves using technologies such
as contact lenses, hearing aids,
and mobile phones.
James Litten coined the term
cyborgation to describe the
action or process of becoming a
cyborg.
A
1972
science fiction novel by
Martin Caidin titled Cyborg
told the story of a man whose
damaged body parts are replaced by
mechanical devices. This novel was
later adapted into a
TV series,
The Six Million Dollar Man,
in
1973.
A book titled Cyborg:
Digital destiny and human
possibility in the age of the
wearable computer was
published by
Doubleday in
2001. Some of the ideas in the
book were incorporated into the
35mm motion picture film
Cyberman.
Isaac Asimov's short story "The
Bicentennial Man" explored
cybernetic concepts. The central
character is a robot who begins to
modify himself with organic
components. His explorations lead
to breakthroughs in human medicine
via artificial organs and
prosthetics. By the end of the
story, there is little physical
difference between the bodies of
robots and humans.
Today, the C-LEG system is used
to replace human legs that fell
off. The use of sensors in the
artificial leg helps walking
significantly. This is the first
real step into the cyborg way.
The word "cyborg" is almost
always used to refer to a man or
woman with robotic appendeges.
More broadly, the term "cybernetic
organism" is used to describe
cities as well. The word is
also used to describe human-technology
mixtures in the abstract- this can
include things that we don't
normally consider to be
technology- pen and paper, for
example, or even
speech,
language. Augmented with these
technologies, and connected in
communication with people in other
times and places, a person becomes
much more than what they were
before. The explanation includes
highways, pipes, electrical
wiring, buildings, electrical
plants, libraries, and other
infrastructure that we hardly
notice, but which are critical
parts of the
cybernetics that we work
within.
Examples
Real life
Fictional
-
Steve Austin,
The Six Million Dollar Man
-
Jamie Sommers,
The Bionic Woman
-
Xenoborg,
Aliens vs. Predator
-
The Borg,
Star Trek
-
Cyberman,
Doctor Who
-
Cyborg,
DC comics
-
Digit and
Hacker in the math mystery
cartoon
Cyberchase
-
Darth Vader,
Star Wars
-
Darth Malak,
Star Wars
-
Alan Gabriel,
Big O
-
General Grievous,
Star Wars
-
Habermen,Scanners,
Instrumentality & Rediscovery of
Man Short Stories by
Cordwainer Smith
-
Kree Supreme Intelligence,
Marvel comics
-
Motoko Kusanagi, among
others,
Ghost in the Shell anime
-
Lobot, Star Wars
-
Master Chief,
Halo videogame series
-
Metabarons, comics
-
Cyborg Molotov,
Empire Earth computer game
-
Robocop, movie
-
The Terminator, movie
-
Molly Ryan, Empire Earth
-
Admiral Screed, Star Wars
Droids (cartoon)
-
Grand Moff Trachta, Star
Wars
-
Ziggurat 8,
Xenosaga videogames
- Angus Thermopyle,
The Gap Cycle
-
Mechanikat,
Krypto the Superdog
-
Joe Shimamura,
Cyborg 009
- Antoine, Suspected Cyborg
Upright Citizens Brigade
- The Hacker and the Soldier,
System Shock and System Shock 2
computer games.
-
JC Denton, among others,
Deus Ex computer game
- The
Strogg,
Quake II and
Quake 4 computer games
- Cyborgs,
Cyberchase cartoon
See also
References
- Manfred E. Clynes, and
Nathan S. Kline, (1960) "Cyborgs
and Space," Astronautics,
September, pp. 26-27 and 74-75;
reprinted in Gray, Mentor, and
Figueroa-Sarriera, eds., The
Cyborg Handbook, New York:
Routledge, 1995, pp. 29-34.
(hardback:
ISBN 0415908485; paperback:
ISBN 0415908493)
- Cyborg: Digital destiny
and human possibility in the age
of the wearable computer,
(2001), Steve Mann with Hal
Niedzviecki,
ISBN 0385658257 (A paperback
version also exists,
ISBN 0385658265)